Why Virtual Reality Has an Unusually Favorable Market Structure

Pius Uzamere argues that virtual reality will succeed first in business applications instead of gaming:

The most interesting virtual reality software startups this year won’t really be “virtual reality” companies at all; they’ll be startups making amazing tools that just happen to use VR to bring them to life. This has already started to play out in fields like medicine where virtual reality is already being used to train brain surgeons at Mount Sinai.

The argument is roughly that 1) high-quality VR equipment will start out expensive, 2) business apps can be distributed via web, 3) toolchain for creating business VR content is better (3d scanning tools etc). MORE