Jonathan Lai

Jonathan Lai


More About Jonathan

Jonathan Lai is a General Partner at Andreessen Horowitz. As a cofounder of A16Z GAMES, Jon invests at the intersection of games and technology, with a focus on games as social networks, AI-native games, and virtual worlds infrastructure.

Before joining Andreessen Horowitz, Jon led the North America games investments team at Tencent. Prior, Jon was a senior product manager at Riot Games, the developers of League of Legends, where he shipped the Riot Games API before the company was acquired by Tencent. He started his career in investment banking for Morgan Stanley.

Jon graduated from Harvard University with an MBA and BA in Economics, and lives in the Bay Area with his family.

Latest Content

  • Investing in k-IDNew
    Jonathan Lai and Troy Kirwin

    We’re excited to share that we’re investing in k-ID - the best-in-class compliance engine for online safety and privacy management.

  • Investing in Yellow
    Jonathan Lai and Jack Soslow

    We're thrilled to lead the $5M seed round for Yellow, a company focused on revolutionizing 3D character creation through generative AI.

  • Investing in Kaedim
    Jonathan Lai and Jack Soslow

    We’re excited to announce A16Z GAMES' investment in Kaedim, a new type of co-development platform providing AI-powered art outsourcing.

  • 2024 Big Ideas: Voice-First Apps, AI Moats, Never-Ending Games, and Anime Takes Off
    Anish Acharya, Alex Immerman, Jonathan Lai, Robin Guo, and Steph Smith

    Voice-First Apps, AI Moats, Never-Ending Games, and Anime. We asked over 40 partners across a16z to preview one big idea they believe will drive innovation in 2024. Here in our 3-part series, you’ll hear directly from partners across all our verticals, as we dive even more deeply into these ideas. What’s the why now? Who is already building in these spaces? What opportunities and challenges are on the horizon? And how can you get involved?

  • The emergence of generative AI, cloud computing, and new spatial platforms is poised to disrupt 3D creation end-to-end.

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