a16z Podcast

a16z Podcast: Virtual Reality vs. Augmented Reality, and What’s Next

Chris Dixon and Peter Rubin

Posted January 27, 2015

 

Virtual reality (VR) — and augmented reality (AR) — seem to be everywhere these days, showing up in demos and offerings from the world’s biggest gadget makers to the Hollywood, gaming, and media crowds. a16z general partner Chris Dixon (who led our investment in Oculus Rift and recently wrote about VR) is joined by Peter Rubin (entertainment editor at Wired who has long covered VR, AR, and gaming) for a dive into this space.

What’s the difference between VR and AR? Is one better suited for work vs. play? What’s coming sooner and what still needs to happen to get there? The duo share their thoughts on these questions as well as what happens when you are building experiences — and an entirely new visual grammar — from scratch. Will we actually need standards next?

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The a16z Podcast discusses the most important ideas within technology with the people building it. Each episode aims to put listeners ahead of the curve, covering topics like AI, energy, genomics, space, and more.

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