Is it possible to construct a virtual society that authentically replicates human behavior? AI Town, a virtual town experiment where AI residents live, interact, and engage, provides valuable insights into the future of AI’s believability and its interaction with humanity.
In this panel discussion, Joon Park, the author of ‘Generative Agents: Interactive Simulacra of Human Behavior,’ and Martin Casado from a16z, discuss the influence and potential of Generative Agents, exploring their practical applications in the real world.
00:00 – Simulating human behaviors
04:49 – What are generative agents?
07:47 – Simulations, new technology, and LLMs
11:45 – The architecture behind simulating human behavior
16:37 – Generative agents interactions: observing, planning, and reflecting
20:22 – What is the value in advancing generative agents?
24:01 – Use cases for simulation behavior technology
29:31 – What are the ethical frameworks?
33:12 – Q&A from the audience
Find AI Town: https://www.convex.dev/ai-town
Read the paper ‘Generative Agents: Interactive Simulacra of Human Behavior’: https://arxiv.org/pdf/2304.03442.pdf
Find Joon on Twitter: https://twitter.com/joon_s_pk
Find Martin on Twitter: https://twitter.com/martin_casado
Find a16z on Twitter: https://twitter.com/a16z
Find a16z on LinkedIn: https://www.linkedin.com/company/a16z
Subscribe on your favorite podcast app: https://a16z.simplecast.com/
Follow our host: https://twitter.com/stephsmithio
The a16z Podcast discusses the most important ideas within technology with the people building it. Each episode aims to put listeners ahead of the curve, covering topics like AI, energy, genomics, space, and more.