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telepresence

Why Virtual Reality Will Be the Most Social Computing Platform Yet

by Kyle Russell
  • gaming, social, and new media
  • online communities
  • virtual & augmented reality
  • consumer startups
  • full stack startups
  • future of work
  • new mediums & forms of communication
  • platform shifts
  • remote work
  • telepresence
  • trends 2016

a16z Podcast: Not If, But How — When Technology is Inevitable

by Kevin Kelly, Chris Dixon, Kyle Russell, and Sonal Chokshi
  • AI, machine & deep learning
  • bio + health
  • policy & regulation
  • virtual & augmented reality
  • how innovation happens
  • AI-as-a-service
  • big data
  • book launches (and book pods)
  • ethics
  • future of cities
  • future of work
  • gig economy & sharing economy
  • jobs
  • Moore's Law
  • rise of the GPU
  • tech productivity & GDP
  • telepresence
  • trends 2016

a16z Podcast: The Present State and Future Possibility of Virtual Reality

by Beau Cronin, Saku Panditharatne, and Kyle Russell
  • virtual & augmented reality
  • consumer startups
  • entertainment
  • telepresence
  • VR & AR

a16z Podcast: Telepresence and Tech for a Distributed Workforce

by Scott Hassan, Shan Sinha, and Craig Walker
  • design
  • enterprise & SaaS
  • virtual & augmented reality
  • founder/maker stories
  • future of work
  • remote work
  • telepresence
  • VR & AR

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